1 /*
2 * Licensed to the Apache Software Foundation (ASF) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * The ASF licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.apache.commons.geometry.euclidean.threed.mesh;
18
19 import org.apache.commons.geometry.core.Transform;
20 import org.apache.commons.geometry.euclidean.threed.Triangle3D;
21 import org.apache.commons.geometry.euclidean.threed.Vector3D;
22
23 /** Interface representing a mesh composed entirely of triangular faces.
24 */
25 public interface TriangleMesh extends Mesh<TriangleMesh.Face> {
26
27 /** {@inheritDoc} */
28 @Override
29 TriangleMesh transform(Transform<Vector3D> transform);
30
31 /** Interface representing a single triangular face in a mesh.
32 */
33 interface Face extends Mesh.Face {
34
35 /** Get the first vertex in the face.
36 * @return the first vertex in the face
37 */
38 Vector3D getPoint1();
39
40 /** Get the second vertex in the face.
41 * @return the second vertex in the face
42 */
43 Vector3D getPoint2();
44
45 /** Get the third vertex in the face.
46 * @return the third vertex in the face
47 */
48 Vector3D getPoint3();
49
50 /** {@inheritDoc} */
51 @Override
52 Triangle3D getPolygon();
53 }
54 }